The UCL Knowledge Lab has led an extensive range of research projects about technology, education, media and society.
- Building Back Better: Developing new hybrid learning spaces for post-pandemic higher education
- Digital Transformation of Science Communities: The Case of the Astronomy Community
- Visualisation Technology for Eco-Schools
- UCL Moving to Online Teaching and Homeworking (MOTH)
- ​â¶Ä‹â¶Ä‹â¶Ä‹â¶Ä‹â¶Ä‹
- Drops
- Cornerstone Maths
- Playing out with the internet of thingsÌý(IoT)
- EDUCATE
- Edurio
- Blended Learning Essentials MOOCs:ÌýÌý²¹²Ô»åÌý
- ScratchMaths: supporting computational and mathematical thinking through programmingÌý
- TARDIS: Training young Adult's Regulation of Emotions and Development of Social Interaction Skills
- Ìý²¹²Ô»åÌý
- Ìý(See more:ÌýBeowulf research feature)
- ECHOES II: Improving Children's Social Interaction Through Exploratory Learning in a Multimodal Environment
- SHAPE: Shaping the future of technology use in the classroom
- Re-Program, Re-Play, Rewind: an alternative history of computer game creation in 1980s Britain
See also: